Semper Nox



My Role:

This was our last team project at school and we were tasked with creating a game of our own choosing. During this project i had various roles in implementing the gameplay, such as controls, pickups, ai, sound and also implementing the GUI.

Genre: Fantasy/Action

Producton Time: 10 weeks

Programmers: Simon Lövgren
Edward Finke
Thomas Tedemalm
Petter Lundgren

Artists: Jill Jarlestam
Simon Persson
Adam Rosengren
Alexandra Löwendahl
Matteo Nobis Sandén

Middleware: FMOD for sound

System requirements: Windows Vista/ Windows 7
Dual Core
DirectX 10 or later
2 GB RAM or more
NVIDIA GeForce 8600 GT or later

Trailer: